Intr-o lume guvernata de manipulare si consum, notiunea de dependenta
sau viciu nu a devenit decat o chestiune de timp.Fluxuri mari de capital, zeci
de campanii de promovare, suntem “sfatuiti” cu cine sa votam, ce branduri sa
achizitionam.Ni se induce starea conform careia daca nu ne aliniem la viciile
grupurilor in care activam vom fi exclusi din aceste medii si nu vom primi acea
validare sociala dupa care multi alearga.
IREZISTIBIL face o radiografie a ceea ce inseamna cultura a
dependentelor prin dezvoltarea unor comportamente si conditionarea individului,
fie ca vorbim de consum de droguri, pornografie, “pasiunea” nestavilita pentru
cumparaturi, manipulare prin stiri false sau retele de socializare.
Harta acestor atacuri este
extrema de simpla.Pentru a putea exista si supravietui, omul foloseste bucata
de creier din dotare pentru a construi legaturi si relatii cu mediul
inconjurator.Aceste legaturi poarta numele de experiente.
Succesul acestor atacuri asupra
creierului constau in nivelul crescut de dopamina (un neurotransmitator care
“excita” creierul) si de unde alpha (care iti confera o stare de relaxare,
hipnotica, de visare).Fara atentie, concentrare, motivatie, omul este 0 si in
final foarte usor de controlat.
Aceste dependente sunt bariere
atat in calea productivitatii, cat si in calea sanatatii noastre.Un semnal, o
rutina si o recompense.De atat de putin este nevoie pentru a declansa
resorturile unei obsesii.Aceste comportamente scad capacitatea noastra de a ne
privi in ochi si de a stabili conexiuni emotionale autentice.
Pana si cele mai luminate minti
din domeniul tehnologic, in mod paradoxal, nu si-au lasat copiii sa se atinga
de aceste dispozitive, fiind constienti de potentialul lor distructiv.Nume mari
precum regretatul Steve Jobes (parintele fondator al brandului Apple), Evan
Williams (unul din fondatorii Blogger) si multi altii au preferat sa le cumpere
copiilor sute de carti si sa le permita utilizarea dispozitivelor electronice
doar pentru sarcini scolare.
Pornografia, o alta unealta a
lumii moderne cu efecte devastatoare si care alimenteaza fantezii si iluzii,
iar consumatorii ajung sa vada persoana de sex opus ca pe o marfa perisabila,
ca pe o jucarie sexuala datorita iluziilor pe care le proiecteaza aceste firme
in mintile victimelor, cu efecte devastatoare si asupra casniciilor.O industrie
care la noi ocupa numarul 1 in categoria depedentelor, iar in Statele Unite
genereaza profiturile neoficiale de 25 miliarde dolari, cu multe peste cat pot
genera trusturile de presa si sport adunate la un loc.
Monoglutamatul de sodium o alta
“arma” de manipulare a secolului 21, un potentator artificial de gust care isi
trage radacinile din anul 1907, din bucataria japoneza.Dupa cel de-al doilea
Razboi
Mondial, populatia a crescut considerabil, astfel ca si nevoia de hrana a
crescut si ea direct proportional cu rata natalitatii.Moment in care aceasta
substanta (si nu numai MGS-ul) a inceput sa fie utilizata masiv in industria
alimentara.Ce efect are acest potentator ? Obezitate la scara larga, hrana cu
valoare nutritiva ce tinde spre 0, mancam mai mult si la intervale de timp tot
mai scrute si exemplele pot continua.De reclamele TV sau din on-line care ne
induc dorinta de a cumpara mancare sau acele “gustari nevinovate”, nici nu mai
pomenim.
Autorul subliniaza in paginile
acestei carti si notiunea de realitate virtuala (VR), un concept destul de nou,
aflat intr-un stadiu incipient, dar care va avea atat un efect miraculous dar
si daunator.Vom putea “vizita” locuri indepartate sau inaccesibile cu ajutorul
acestei tehnologii, vom putea sta de vorba cu doctori aflati la mii de
kilometri distanta.
De ce sa traim in lumea reala,
alaturi de oameni cu defecte, cand putem sa traim intr-o lume perfecta pe care
o simtim la fel de real ? Spre deosebire de realitatea virtuala, taramaul
realitatii este o lunga serie de esecuri, ocazional intrerupta de castiguri.
Arhitectura comportamentala
admite faptul ca nu putem evita complet tentatiile.Multe remedii pentru
dependenta comportamentala presupun stabilirea unei distante, psihologice sau
fizice, intre utilizator si ceea ce creaza/declanseaza comportamentul.
IRRESISTIBLE
In
a world governed by manipulation and consumption, the notion of addiction or
vice is not just a matter of time. Big capital flows, dozens of promotional
campaigns, we are "advised" with whom to vote, what brands to buy.
This status is being induced and if we do not align with the vice of the groups
in which we operate we will be excluded from these environments and we will not
get that social validation after which many individuals run. IRRESISTIBLE makes
an x-ray of what the addiction culture means by developing behaviors and
conditioning the individual, whether we are talking about drug use,
pornography, the “passion” for shopping, manipulation through fake news or
social networks. The map of these attacks is extremely simple. To be able to
survive and survive, humans use their brain to build links and relationships
with the environment surrounding them. These links are called experiments. The
success of these attacks on the brain is the increased level of dopamine (a
neurotransmitter that "excites" the brain) and alpha waves (which
gives you a state of relaxation, hypnotic, dream). No attention, concentration,
motivation, the human is close to 0 and in the end very easy to control. These
temptations are barriers both in the way of productivity and in the way of our
health. A signal, a routine and the reward. So little is needed to trigger the
springs of an obsession. These behaviors decrease our ability to look into our
eyes and to establish authentic and emotional connections.
Even the most enlightened technology minds,
ironically, have not let their children touch these devices, being aware of
their destructive potential. Big names like the late Steve Jobes (Apple's
founding father), Evan Williams (one of Blogger's founders) and many others
prefer to buy hundreds of books and allow their children to use electronic
devices for school tasks only. Pornography, another tool of the modern world
with devastating effects that feeds fantasies and illusions, and consumers get
to see the person of the opposite sex as a perishable commodity, like a toy
because of the illusions that these clips are projecting in the minds of the
victims, with a devastating effect on marriages. An industry that ranks number
one into the temptation department, which generates only into the United States
alone $25 billion in profits, which is much more than generating press and
sports trusts gathered together. Sodium monoglutamate, one of the most deadly
21th century manipulation weapon, an artificial flavor enhancer that draws its
roots as far as 1907 from Japanese cuisine. After the Second World War, the
population grew considerably, so the need for food had also increased in
proportion to the natality rate. Momentarily, this substance (and not only MGS)
has begun to be used extensively in the food industry. What effect does this
potentiator have? Large-scale obesity, nourishing nutrition that tends to 0, we
eat to many times and in a larger quantity, and examples can continue. TV or
online commercials that “begging “ us to buy food or those innocent snacks.
The author emphasizes in the pages of
this book the notion of virtual reality (VR), a fairly new concept, at an early
stage, but which will have both a miraculous and a damaging effect. We can
virtually “travel “ anywhere with the help of this technology, we'll be able to
talk to doctors thousands of miles away. Why live in the real world, alongside
people with defects, when can we live in a perfect world that we feel as real?
Unlike virtual reality, the notion of reality is a long series of failures,
occasionally interrupted by gains. Behavioral architecture admits that we can
not completely avoid temptations. Many remedies for behavioral dependence
involve establishing a distance, psychological or physical, between the user
and what creates / triggers that certain behavior.
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